Clips are the fundamental building blocks of your video in Banger.Show. They represent the actual content you see and work with, such as images, video files, text, 3D models, or visual effects. Clips are placed onto Tracks within a Scene, and each has properties (like size, position, opacity) that you can adjust and animate.
Getting Started
Clips are created from the Elements tab in the Inspector. Simply browse the available elements and click to add them to your scene.

Types of Clips
Banger.Show features two primary types of clips, each serving a distinct purpose:
Regular Clips
Regular clips are your main creative elements that you can freely position, resize, and animate throughout your scene.
Objects
Text
3D text elements with customizable fonts and styling
Time Display
Dynamic time/clock displays that update in real-time
Box
Basic 3D box shapes for geometric compositions
Sparkles
Particle sparkle effects for magical touches
Lyrics
Text elements synchronized with your audio track
Visualizers
Waveform
Classic audio waveform visualization
Ferro Fluid
Dynamic fluid simulation that reacts to sound
Spectre
Frequency spectrum analyzer bars
Oscilloscope
Audio oscilloscope display patterns
Pulsar
Pulsing light effects synchronized to beats
Circle
Circular visualizer patterns and rings
Lights
Spot Light
Focused directional lighting with adjustable cone
Point Light
Omnidirectional point lighting source
Directional Light
Parallel ray lighting (like sunlight)
Backgrounds
Shader
Highly-customizable visuals that act as a 360-degree video background
Solid Color
Simple color backgrounds
Video Sphere
360-degree video backgrounds for immersive scenes
Behavior: You can freely position Regular Clips on tracks, adjust their individual start times and durations, and layer them to create complex compositions.
Static Clips
Static clips apply scene-wide settings or effects that affect the entire scene. Unlike regular clips, they have special behaviors and constraints.
Camera
Control the camera's position, rotation, field of view, and movement throughout the scene
Environment
Set the background color, lighting conditions, and overall atmosphere of your scene
Effects
Apply scene-wide visual effects like blur, glow, color correction, and post-processing
Behavior: Static Clips always span the entire duration of the Scene they belong to. Their length and position on the timeline are fixed.
Animation: While their timing is fixed, you can animate their Properties using Keyframes. For instance, create dynamic camera movements by keyframing the Camera clip's position, or make an effect fade in and out over the Scene.
Manipulating Clips
Efficiently working with clips is key to a smooth workflow in Banger.Show.
Basic Operations
Selection
- Single: Left-click a clip to select it
- Multiple: Hold Shift + click for multiple selection
Positioning
- Moving: Click and drag to new position or track
- Resizing: Drag start/end handles to change duration
Copy & Paste
- Copy: Ctrl+C (Windows) or Cmd+C (Mac)
- Paste: Ctrl+V (Windows) or Cmd+V (Mac)
Context Menu
- Access: Right-click on any clip
- Actions: Duplicate, Split, Rename, Delete
- Split: Divides clip at playhead position
2D / 3D Mode
Regular clips can operate in two different modes: 3D mode and 2D mode. This setting determines how the clip is positioned and controlled in your scene.
Finding the Mode Selector
The 2D/3D mode selector appears in the Inspector when you select a compatible clip. Look for the Object mode toggle at the top of the clip settings.
3D Mode (Default)
In 3D mode, clips exist as true three-dimensional objects in your scene:
- Full spatial freedom: Move the element in all directions — left/right (X), up/down (Y), and forward/backward (Z)
- Rotation: Rotate the object around any axis for dynamic positioning
- 3D Controls: Use the pivot controls (colored axes) to manipulate position and rotation directly in the viewport
- Camera perspective: Objects change size based on their distance from the camera
3D mode is ideal for creating depth and dynamic compositions where elements move through space.
2D Mode
In 2D mode, clips behave like flat images that always face the camera:
- Screen-space positioning: Move elements only left/right and up/down — like placing stickers on your screen
- Always facing camera: The element automatically rotates to always face the viewer
- Track-based layering: Higher tracks appear in front of lower tracks, just like layers in image editing software
- Drag controls: Simply click and drag to reposition the object in the viewport
2D mode is perfect for overlays, HUD elements, and compositions where you want consistent sizing regardless of camera movement.
Supported Clips
2D mode is available for the following clip types:
Text
Image
Video
Time Display
Waveform
Oscilloscope
Circle
Pulsar
Spectre
Lyrics
Pro Tip
Use 2D mode when creating static overlays or elements that should maintain consistent size and positioning. Switch to 3D mode when you want elements to interact with your scene's depth and camera movements.