Clips are the fundamental building blocks of your video in Banger.Show. They represent the actual content you see and work with, such as images, video files, text, 3D models, or visual effects. Clips are placed onto Tracks on the Timeline, and each has properties (like size, position, opacity) that you can adjust and animate.
Types of Clips
Banger.Show features two primary types of clips, each serving a distinct purpose:
Regular Clips
Regular clips are your main creative elements that you can freely position, resize, and animate throughout your video.
Text
Objects
Visualizers
Lights
Behavior: You can freely position Regular Clips on tracks, adjust their individual start times and durations, and layer them to create complex compositions.
Override clips
Override clips let you change the default camera, environment, or effects for a specific portion of your video. Unlike regular clips, they control global settings rather than adding visible elements.
Camera
Override the default camera position, rotation, field of view, and movement
Environment
Change the lighting conditions and overall atmosphere
Effects
Add individual post-processing effects like bloom, VHS, vignette, and more
Behavior: Override clips have a start time and duration, just like regular clips. You can drag, resize, and reposition them on the timeline. They only apply for the frames they cover — when they end, the defaults resume.
Priority: If two override clips of the same type overlap in time, the one on the higher track takes priority. See the Timeline guide for more details.
Manipulating Clips
Efficiently working with clips is key to a smooth workflow in Banger.Show.
Basic Operations
Selection
- Single: Left-click a clip to select it
- Multiple: Hold Shift + click for multiple selection
Edit Multiple Clips
Select multiple clips to see their common properties in the right-hand Inspector. You can edit shared number, color, and toggle settings. For example, select several lights to change their intensity, color, or shadow setting together.
Mixed means the selected clips have different values. Enter a value to apply it to every selected clip. Number and color text fields apply when you press Enter or leave the field; Escape cancels the text edit. Other settings and each clip's audio reactivity stay unchanged. Undo restores the batch edit together.
A property is hidden if any selected clip has keyframes for it. Vector properties and indexed effect or shader settings are not available for batch editing yet.
Move Selected Objects on the Canvas
Select multiple clips in the timeline to show one box around their visible objects in the preview. Drag the box to move them together. The box stays interactive outside the video frame.
For 2D objects, dragging preserves spacing and layer order. The group snaps to the video edges and center; hold Ctrl (Windows) or Cmd (Mac) to bypass snapping.
For 3D objects, use the shared pivot controls just like a single object's: drag the arrows to move along X, Y, or Z, or drag a rotation arc to rotate the selection around its shared center. Drag the box's outline to move freely on a plane facing the camera. Distances between objects and their scales stay fixed; apparent spacing can change because of perspective. Frame-edge snapping is only available in 2D.
Select objects in the same mode: a mixed 2D/3D selection has no shared box. Hidden, disabled, and off-time clips do not move. Undo restores the whole move. For animated transforms, the gesture updates or adds position and, when rotating, rotation keyframes at the playhead for each participating clip. This does not create a permanent group. Resize objects individually.
Duplicate Objects on the Canvas
Hold Alt (Windows) or Option (Mac) while dragging a selected 2D object, a selection box, or a 3D translation arrow to move a copy instead of the original. Multiple selected objects are copied together, preserving their spacing.
The originals stay in place. Copies become selected and keep the same start time, duration, effects, and animation; animated position paths are translated together. Copies are placed on adjacent timeline tracks so they overlap their originals in time. A click without dragging creates no copy. Escape cancels the gesture, and Undo removes duplication and placement together. Rotation and resize gestures do not duplicate objects.
Positioning
- Moving: Click and drag to new position or track
- Resizing: Drag start/end handles to change duration
Copy & Paste
- Copy: Ctrl+C (Windows) or Cmd+C (Mac)
- Paste: Ctrl+V (Windows) or Cmd+V (Mac)
Context Menu
- Access: Right-click on any clip
- Actions: Duplicate, Split, Rename, Delete
- Split: Divides clip at playhead position
2D / 3D mode
Clips can operate in 2D mode (default) or 3D mode, which changes how they're positioned and controlled in the viewport. All newly added clips start in 2D. Learn more in the 2D & 3D Mode guide.