Here's a quick overview of today's update:
- 2D Object Mode: Flatten 3D objects into 2D planes for a flat feel
- Lyric Videos: AI-transcribe your audio and customize timed lyrics directly in the editor
2D Mode for Objects
A new Object mode toggle in the clip settings lets you switch any 3D object into a flat, 2D plane that always faces the camera.
In 2D mode, rotation controls lock to the Z-axis and you can only move objects on the X and Y axes. Objects become flat billboards you can drag directly on the canvas, making it easy to position overlays, labels, or flat graphics in front of your scene.
To use this mode, select a 3D object and find the Object mode section in the sidebar. Choose 2D to flatten the object. Notice that Z-axis position control is are disabled.
You can now click and drag the object in the preview to reposition it:
Clip order follows track stacking, so placing a 2D object on a higher track brings it forward:
Lyric Videos
A new Lyrics element allows you to automatically generate, edit, and time on-screen lyrics from your audio track.
Click the Lyrics icon in the Elements tab and use "Recognize lyrics" to transcribe your audio.
Each line appears with editable text fields and start/end time inputs: you can insert, change and remove lines to fine-tune sync.
You can style and animate your lyrics with full control: pick fonts, colors, outline settings.
In Lyrics settings, group by word or sentence, show or hide punctuation, adjust max line width and line spacing.
Select from entry animations (with sliders for duration, bounce, shake, and more):
- Standard: A smooth, linear animation that moves the text from its starting position to its final position.
- Wobbly: A playful, bouncy animation that creates a sense of movement and energy.
- Elastic Stretch: A dynamic animation that stretches and contracts the text to create a sense of tension and release.
Combine lyric clips with other 3D objects and effects to craft dynamic music videos with synchronized captions.
You can even add multiple lyric clips to the same track to use different animations for different parts of the song. Animation parameters can be automated using Keyframes.
We're collecting feedback on this feature and will be adding more options and improvements in the future. Stay tuned!