The Timeline is your main workspace for building a video in Banger.Show. It's a single continuous area where you arrange Clips on horizontal Tracks to compose your project.
Tracks
Tracks are horizontal layers on the timeline. Each track can hold multiple clips, and you can have as many tracks as you need.
Track layering
Track order matters. The top track has the highest priority:
- For 2D mode elements: Higher tracks appear in front of lower tracks, just like layers in image editing software
- For override clips (Camera, Environment, Effects): If two clips of the same type overlap in time, the one on the higher track wins
Adding tracks
New tracks are created automatically when you drag a clip into the empty space below the existing tracks. You can also add tracks manually from the track panel.
Adding clips
To add a clip to the timeline:
- Open the Elements tab in the Inspector
- Drag an element onto a track, or click to add it at the current playhead position
- Position the clip by dragging it left or right on the timeline
- Resize the clip by dragging its start or end handles
You can also drag files (images, videos) directly onto the timeline from your computer.
Override clips
By default, your video uses a standard camera, a warehouse environment, and no effects. To change these, add override clips to the timeline:
- Camera — override the default camera position, field of view, and movement
- Environment — change the lighting and background atmosphere
- Effects — add individual post-processing effects (bloom, VHS, vignette, etc.)
Override clips have a start time and duration, just like regular clips. They only apply for the frames they cover. When they end, the defaults resume.
If two override clips of the same type overlap, the one on the higher track takes priority.
Track panel
The fixed panel on the left side of the timeline shows information and controls for each track:
- Track number — tracks are numbered from top to bottom
- Visibility toggle (eye icon) — hide a track to exclude it from the preview and final render
- Track name — double-click to rename a track for better organization
Hidden tracks are fully excluded from rendering and asset preloading, so they're useful for temporarily disabling parts of your composition without deleting anything.
Audio tracks
Audio clips live on dedicated audio tracks below the visual tracks, separated by a divider. This keeps your audio organized separately from your visual elements — similar to how professional video editors work.
Multiple audio layers
You can have multiple audio tracks for layering music, voiceovers, and sound effects. Each audio clip supports:
- Volume — adjust per-clip volume in decibels (-60 dB to +20 dB)
- Fade in / fade out — smooth audio transitions at the start and end of a clip
- Trim — drag the left handle to change where in the audio file playback starts
- Split — cut an audio clip at any point, just like visual clips
Waveform visualization
Audio clips display a waveform directly on the timeline so you can visually align audio with your visuals.
BPM and beat detection
Each audio clip automatically detects BPM and the first beat, which drives the beat markers on the timeline ruler. This helps you snap visual elements to the rhythm of your music.
Video duration
The video duration automatically adjusts as you add, move, or resize clips — the timeline always extends to fit your content. You can also manually set the duration from the project settings.
Clip interactions
For detailed information about working with clips — selection, moving, resizing, copy/paste, and context menu actions — see the Clips guide.