- Visualizers: Frequencies are separated more precisely, and Circle, Waveform, and Oscilloscope have new modes and controls.
- Canvas multi-selection: Select, move, and duplicate several objects on the canvas, and edit several clips at once in the inspector.
- Spectrum mapper: Pick the frequency range that drives audio reactivity.
- New effects and media tools: Rain on glass, movable shader clips, and audio compression before upload.
- Fixes: Video preview frame drops, timeline zoom, uploads, and mobile playback.
Editing
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Select and duplicate on the canvas. Shift-click 2D or 3D objects to select several at once and move them together. 3D selections share axis and rotation controls. Alt-drag (Option-drag on Mac) duplicates the selection and keeps its timing and animation.
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Right-click menus on the canvas give you the clip actions from the timeline. Right-click empty space to paste clips or reset zoom.

- Edit several clips at once. Select multiple clips to change their shared number, color, and toggle settings together in the inspector. Settings with different values show as Mixed.

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Hovering over an object shows its outline, and 3D objects show a bounding box that follows their rotation.
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On mobile, the preview stays visible while you scrub and pinch-zoom the timeline, and clip controls are sized for touch.
Elements & effects
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More precise visualizers. Each Spectre bar covers its own frequency band and lines up with the Hz on the frequency ruler, so the kick and hi-hats no longer blur into neighboring bars.
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Circle shows the full frequency range as a mirrored ring, and its bars no longer spin with the bass. Pick a variant from visual previews, and set bar width and glow separately.
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Waveform has an RGB mode that colors bass red, mids green, and treble blue, plus a Resolution control. New waveforms start at 4× resolution, and short peaks are no longer averaged away.
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Oscilloscope has Free, Pitch, and Single cycle modes, and an adjustable time span. Single cycle holds steady on bass and synth notes.
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Spectre hides color controls that Rainbow mode doesn't use, and its Saturation, Brightness, and Segment gap sliders stop where they no longer change the look.
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Rain on glass adds animated droplets, blur, and a color tint over artwork, videos, and text. Find it in Effects > Texture.
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Shader clips added from the library are now 2D planes you can move and resize. Switch one to 3D to show it as a plane or a sphere. Shaders in older projects keep their look.
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Video Sphere clips can be moved, rotated, and resized. Use Convert to Video to turn one into a flat video object.
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The shader picker is a compact row that opens a searchable grid of all shaders.
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Video clips show their current video in one row that opens Browse and Upload.
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The crop control in 3D image and video settings is a single row with a one-click reset.
Export
- You can export projects opened from a shared link.
- Desktop exports of detailed 3D scenes use less CPU on Apple Silicon.
Audio
- Spectrum mapper in Audio Reactivity lets you pick a frequency and amplitude range on a 2D map, with a live response meter. A purple gear icon marks every property with audio reactivity turned on.

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Audio-reactive properties and the frequency picker line up with the Hz on the ruler. The Bass preset now reacts to 20–250 Hz.
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You can retry an audio waveform in a clip preview that fails to load.
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Videos without an audio track show "No audio" in the timeline.
Media
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Compress oversized audio before uploading it. You see the new size first, and Banger.Show asks before recompressing a track that's already compressed.
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Audio files show their cover artwork in the Media library.
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Dropped media appears on the timeline right away, and upload progress shows on the media item or clip instead of in a notification.
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Uploads retry after a dropped connection.
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Uploaded 3D models switch to their optimized version automatically once it's ready.
Projects
- The dashboard shows when each project was last updated, with exact dates on hover. Sort by recently updated, newest first, or name.
- Template setup combines the preview and customization in one dialog with tabs.
- Shared projects you can't edit show a red save indicator with a tooltip explaining how to save a copy.
Desktop app
- Check for updates from the app menu, see download progress, and restart when an update is ready.
Fixes
- Keyframes stay on their frame when you zoom the timeline after clicking or dragging them.
- 3D objects stay where you drag them when you release a pivot arrow.
- Clicking a clip's resize handle no longer shrinks the clip.
- Full-resolution video previews no longer drop frames during playback.
- Generating timeline thumbnails no longer makes playback stutter or leaves newly visible clips blank.
- Fly mode mouse look no longer lags in scenes with complex 3D models.
- Selection outlines and handles stay visible when an object extends outside the video frame.
- Keyframe easing tooltips no longer cover the curve you're editing, and the curve editor button stays clickable over timeline fades.
- The Elements search field is always visible and no longer takes over the Space shortcut for playback.
- Returning to a project shows the correct playhead position.
- Switching shaders in the inspector updates the clip name to match.
- Playback no longer stops right after you tap Play in iPhone Safari, and panning the preview on mobile no longer opens a context menu.
- Switching an object between 2D and 3D keeps its visible size.
- Circle bars no longer have jagged edges.
- On-device exports in different tabs no longer block each other, so you can start a new export right after a tab crashes or reloads.
- Audio waveforms in clip previews render correctly on high-DPI displays.
- Detected BPM and beat positions are kept when a track is still processing after upload.
- Opening a project in another tab or device no longer marks in-progress uploads as failed.
- Media that's still uploading no longer shows a broken preview.
- Re-adding a file you edited uploads the new version, even when its name and size haven't changed.