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AI Clip Selection, Custom Shaders and Shader Generation

You can now build a first draft of clips from your track with AI Clip Selection, write your own custom shaders, or generate a shader from a prompt.

  • AI Clip Selection: Build a first timeline draft from library clips matched to your track.
  • Custom Shader: Write your own audio-reactive shader directly in the editor.
  • Shader Generation (Beta): Turn a prompt into a usable shader faster.

AI Clip Selection

After a month of beta testing, AI Clip Selection is now available for everyone.

It picks clips from the library and places them on your timeline based on your selected pace and beat detection, so you can get to a strong first draft much faster.

Custom Shader

If you are familiar with GLSL, you can now create your own audio-reactive shader directly in the editor.

Custom Shader includes built-in audio-reactive controls for:

  • Start color
  • End color
  • Intensity
  • Pattern

So you can keep fast visual controls in the UI while still writing your own shader logic.

If you want to write your own shader, see the Custom Shaders guide.

Shader Generation (Beta)

Describe the look you want, and AI generates a custom shader for you. You can use generated shaders on their own, as backgrounds, or alongside other built-in shaders in the same project.

Quick tips

  • Start with AI Clip Selection to get a full first draft quickly, then swap or tune 1-2 clips by hand for a stronger final flow.
  • If your track has clear drops, try a faster pace so beat placement has more impact.
  • For shader generation, write mood + motion + color in one prompt (for example: dark metallic pulse, slow swirl, cyan to orange).
  • Use Intensity and Pattern first before rewriting code; small control tweaks often get you most of the way.
  • Mix generated custom shaders with built-in shaders to keep variety while preserving a consistent visual identity.

As always, we will keep iterating on output quality and stability based on your feedback.

We are actively developing new generative AI features right now, and more updates are coming soon.

Mark Beziaev photoMark Beziaev

March 11, 2026

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